Curriculum Vitae

Photo d'identité

 

 

Martin BRUNET
13/01/1986
Phone: (+33)6 83 82 55 62
Adress: 136 bvd Vincent Auriol 75013 PARIS, FRANCE
Email: martin.brunet.sup@gmail.com
Website: www.martinbrunet.fr

 

Education and qualifications:

 

Decembre 2014/Janvier 2015: – Character Rigging for an animation at KI Studio, Paris, France

September 2013/November 2014: – Modelling, texturing, rigging and character animation for a computer game at Cubical Drift, Montauroux, France

April 2014: – Successful Kickstarter campaing for Planets³ : $310,708  obtained  ( https://www.kickstarter.com/projects/1247991467/planets3 )

September 2014: – Modelling, texturing and rigging for an iPhone game at Forsaken Pad, France

July/August 2013: – Modelling and layout on « Prince de Lu » directed by Rémi Chapotot and Tristan Michel (Cube Creative)

May 2012/July 2013: – Layout on « Kaeloo 2 » directed by Rémi Chapotot and Antoine Rota (Cube Creative)

Februar/May 2012: – Modelling, layout and rigging on « Up In The Sky » directed by Antoine Robert and Arnaud Janvier (Cube Creative)

December 2011: – Modelling, texturing and rendering for the sound and light show « Féerie 2011 » from Dijon (La Maison Production)

September/November 2011: – Modelling, animation and rigging on « Le Dernier Homme » directed by Axel Courtière

2006/2011: – Diploma Supinfocom Arles, Digital director RNCP – Level 1

2010: – Two-month training period at Creative Patterns. Modelling, texturing, rigging and character animation for a Nintendo DS and iPhone game, Strasbourg, France

2010: – Direction, rigging, modelling and rendering on the short film « Cosmic Jungle » for CANAL+

2009: – Two-month training period at GameCo Graphics. Modelling, texturing, rigging and character/environmental animation for an Xbox Live Arcade game. Paris, France

2008: – Direction and animation on « Mon Oeil» for CANAL J

2006: – Baccalauréat Scientifique (High school leaving certificate) Visual Arts

1999: – Member of Jury for the section « Alph Art jeunesse » at the Festival de Bande Dessinée d’Angoulême.

 

Skills:
Rigging, Modelling, Rendering,  Texturing, Layout.

 

Softwares:
Autodesk 3DS max 2014, Unity 4, Unreal engine 4,  Autodesk Maya 2012, Softimage XSi 7.5 , Zbrush, Adobe CS6.

 

Langues:
French, English, German (basic knowledge), Italian (basic knowledge).

 

Interests:
Drawing, Visual Arts, Cinema (animation), Festival, Video Games, Travel.